![]() ![]() There is now an additional bonus 25% chance to find a Legendary item while in a Nephalem Rift.Extra Details: Undocumented Changes in Patch 2.0.4.All Town hubs have had the placement of the Nephalem Rift Obelisk, Orek, and Kadala adjusted to help reduce the chance of accidental clicking.The treasure from Resplendent Chests has been improved to feel more resplendent.The drop rate of unique Legendary crafting materials has been significantly increased, to match the drop rate of Death's Breaths.Many class skills were updated, especially for Crusaders.New Paragon Portraits have been added, for players who reach Paragon 200, 300, 400, 500, 600, 700, and 800.All pets, including Witch Doctor and Demon Hunter pets, now scale their damage with Critical Hit Damage.Crusaders now take 15% less damage from all sources.Development: Legendary Drop Changes, Shard of Hate Fix.The bonus Legendary drop rate for Nephalem Rifts has been increased from 25% to 100%.Unique Monsters now use the same loot table as Champions.The number of chests that spawn across Sanctuary has been reduced.Kadala's Legendary drop rate has been increased.They can once again drop in-game: Moonlight Ward, The following items had game-breaking bugs associated with them that are now resolved.Two bug fixes were applied to the Shard of Hate sword, reducing its power.Champions and Rares can no longer spawn with four of many dangerous monster affixes and the frequency at which they can spawn with three has been reduced.Greatly increased the drop rate of Legendary crafting plans.The number of Blood Shards dropped by Rift Guardians on Torment II - VI now increases with each level of difficulty.Kadala can now drop Torment only Legendary items, and will now always give you weapon types that your character can equip with an emphasis on class specific weapon types.Horadric Caches now have an increased chance to drop Legendary items on Torment II - VI, and the number of Blood Shards that can drop have been increased.The legendary power has been fixed or improved for many Legendary and Set items.Crusaders now take 30% less damage from all sources.A large number of Crusader skills were dramatically updated and redesigned.Class skills were updated and balanced for all classes.Gold Find on items will now stack multiplicatively with the Gold Find bonus provided from game difficulty, significantly increasing the gold reward most players will see when playing on higher difficulty levels or wearing Gold Find gear.Fixed two bugs that could cause the client to crash.Fixed an issue that allowed crafted set items to roll for class specific properties that were not available to your class when Enchanting.Development: Legendary Drop Rate Buff is Permanent. ![]() Inna's Mantra: 4-Piece Set bonus will now only apply to Monks.The Tall Man's Finger: Legendary affix will now only apply to Witch Doctor Zombie Dogs.Level 70 heroes will now receive a greatly reduced amount of Blood Shards from Nephalem Rifts when playing in sub-level 70 games.Heroes below level 70 will now receive less Blood Shards from Nephalem Rifts than level 70 characters.Legendary drop rates have been permanently increased by 100%, to match rates seen during the 2 Year Anniversary Community buff.Extra Details: Undocumented Changes in Patch 2.0.6.The Achievement system back-end was overhauled, fixing many achievements that were not properly completing.+% Skills damage bonuses, and +% Elemental damage bonuses, now display on the Character details page.Legendary crafting recipes received several changes: Unique crafting materials are no longer required, no longer drop, and old versions were made grey and can be sold to a vendor for 50,000 gold each.The Monk Monkey King's Garb and Raiment of a Thousand Storms highest set bonuses were dramatically improved.The Monk passive Momentum was improved: reduced the distance required from 30 to 25 yards damage bonus increased from 15% to 20% duration increased from 4 to 6 seconds.The animation speed for Barbarian's Leap was increased, making it faster than it was for both male and female Barbarians pre-patch 2.0.5.Resolved an issue where the Raiment of a Thousand Storms 6 piece set bonus did not benefit from +% Lightning Damage.Fixed an issue that allowed Rend to gain the benefit of Critical Hit Chance twice, that was an unintentional result of the fix made to the +% Damage for Rend affix applied in patch 2.0.6. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |